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Hello World TCP Server using Sockets (2)
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In this video we continue coding our "Hello World" server. We will now encounter the most important API call - accept() ( from a server's perspective ). Accept() allows the server process to accept client connections and process them. We will currently run the server in an infinite loop, so that we can process clients one after the other. The important thing to note here that this server process is not multithreaded and thus can only process a single client at a time. To be able to process multiple clients asynchronous calls such as select() or multithreading will have to be used.
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Author |
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Vivek
Ramachandran is a security evangelist and has been working in
computer security related fields for the past 7 years. In 2007,
Vivek spoke at world renowned conferences Defcon (WEP Cloaking Exposed) and Toorcon (The Caffe
Latte Attack). The discovery of the Caffe Latte Attack was
covered by CBS5 news, BBC online, Network World etc news
agencies.In 2006, Vivek was announced as one of winners of the
Microsoft Security Shootout contest held in India among 65,000
participants. He has also been a recipient of a Team Achievement
at Cisco Systems for his work
on 802.1x and Port Security modules on the Catalyst 6500 switches.
Currently he spends all of his time maintaining Security-
Freak.Net , SecurityTube.Net and is the
founder of an online startup (currently in stealth mode). Vivek,
is a Bachelor in Electronics and Communications Engineering from
the prestigious Indian Institute of Technology, Guwahati.You can contact him at vivek[at]securitytube.net
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